package com.zjm.behavioral.memento.game;

public class GameRole {
    private int vit;
    private int def;

    /**
     * 保存状态到备忘录对象
     *
     * @return
     */
    public Memento createMemento() {
        return new Memento(vit, def);
    }

    /**
     * 恢复状态
     *
     * @param memento
     */
    public void recoverGameRoleFromMemento(Memento memento) {
        this.vit = memento.getVit();
        this.def = memento.getDef();

    }


    /**
     * 显示当前游戏状态
     */
    public void display() {
        System.out.println("游戏角色当前的攻击力：" + this.vit + ",防御力：" + this.def);
    }

    public int getVit() {
        return vit;
    }

    public void setVit(int vit) {
        this.vit = vit;
    }

    public int getDef() {
        return def;
    }

    public void setDef(int def) {
        this.def = def;
    }
}
